Weeks 1 and 2

For the first week we decided to do some research for which genre of board games we all had to plan an idea each I was tasked to design a trivial game my idea was to have it similar to trivial pursuit but changed to have more of a climate change theme.

the picture below is my rough draft of my idea of the game.

Week 6

In week 6, with everyone’s help, we put down all the Mystery Card icons, trap blocks and spinners. I suggested we should add some walls in order to make it harder for the player to get to some blocks, and everyone agreed on it. The prototype board game was ready. After 1.30 hours of playing, I told the team that we should make some changes, like making the area effects more punishing.